2016년 7월 2일 토요일
Sketch for making prototype_01
First of all, I designed the character in order to apply in the education of golf etiquette application. I tried to make simple, cute, and friendly. Also, the appearance of monster is the current hot trend among children. This is why the golf character has one eye. And then, the character name is Golf-E which means Golf Etiquette.
In the second place, I drew the wireframe of application. I considered the process of experience in golf courses such as teeing ground, fairway, and green as one of the important factors in the application. Thus, the three processes of experiences which are teeing ground, fairway, and green could be the main menu.
Finally, it was appropriate to the VR contents put into the each stage which are teeing ground, fairway, and green.
In short, I designed the character that name is Golf-E. And, I drew the wireframe of the education of golf etiquette. Besides, the three stages which are teeing ground, fairway, and green are main menu.
2016년 6월 30일 목요일
Reflective Journal_3rd semester_June
Reflective Journal
3rd semester (June)
JiHoon Kwak 20150101
SadiMdes
I iteratively conducted research during this month.
First of all, I reviewed research data taken from the second semester which includes videos, in-depth interview, and literature. I reviewed my context issue and root causes of the problem by doing open coding and axial coding. Most amateur golfers try to keep the golf etiquette while playing golf. However, problems were found to be the most identified problems in Korea golf field. 1) Fake, 2) Shout, and 3) Delay.
First of all, some amateur golfers tend to fake other players to get the win and look professional. For instance, if somebody loses the golf ball on the golf course, s/he could pretend not to lose the ball by putting the ball on the golf course naturally. Secondly, sometimes amateur golfers have a tendency to shout in the golf course according to their emotion. For example, if someone makes a hole in one, s/he might be yell because s/he gets so excited. On the contrary, if someone does double par in an easy situation, s/he might yell because s/he gets so angry. Lastly, most amateur golfers tend to delay of game progress. There are two reasons for delaying of the game progress. 1) They just focus on their shot or swing. If their swing tempo is very slow, the pace of play cannot help delaying. 2) They try to hit a ball as many as possible. If they hit a ball many times, the pace of play cannot also help delaying. This is why caddies need while playing golf on the golf course.
These three things are the context problems on the golf course. Moreover, it is linked to the lack of the education of golf etiquette. There are three root causes which are non-systematic etiquette education, weak of the learning stages, and the lack of time of golf practice in junior golf education. I figured it out by doing open coding. Regarding non-systematic etiquette, for example, the golf class in the Gong-Chinuen-Ie academy emphasis on practical lesson rather than etiquette lesson. Even there is etiquette lesson, the instructor teaches students to golf etiquette verbally during the practical lesson.
On the second place, I did questionnaire about awareness of golf etiquette for about sixteen amateur golfers in Golf fair in Kintex. According to the questionnaire, 96% of people considered golf etiquette as important, yet 18.8% of amateur golfers has not been learning golf etiquette. Even though 81.3% of people had learned golf etiquette, all people responded that just learned verbally. Also, 87.5% people answered that golf etiquette could impact on developing personality, 93.8% of people responded that golf etiquette could help them to develop the relationship as well as social life. By asking awareness of golf etiquette, I could double checked that there is little systematic of education of golf etiquette. I insist that it is important for junior and amateur golfers to teach golf etiquette. Because learning golf etiquette is necessary for the junior in the beginning stage of golf education as well as the period of growth. Third, I could choose concept by doing selective coding. The concept is communication with friends and tutors by using VR goggles. As I mentioned last reflective journal, people could change their behavior by using smart devices in education situation, such as smartphones, computers, and VR goggles because we can learn a lot of indirect experience through those smart devices. Especially, there are three advantages in VR goggles. First of all, we can see the real situation. For instance, when we watch golf swing on the video, we cannot watch opposite view. However, we can see all of the views through the VR device in real. Also, it helps us to understand better. It is necessary for junior golfers to understand better what the golf etiquette is. On the second place, we can save time. For instance, if we want to play golf on the golf course, we have to spend 7 hours including travel time. However, the VR goggles make junior golfers save time as well as satisfy. During my research, over 50% of students were unsatisfied with playing golf in the indoor golf range because of very bored. Most Korean junior golfers are very hard to play golf on the golf course due to the cost and time. They have to go academy after school every day, and their parents do not have a chance to play with them because of their job. This is why they tend to play golf in indoor golf range inevitably. Lastly, junior golfers could learn golf etiquette in the safety situation. As I mentioned, 81.3% of golfers learn about golf etiquette during the practical lesson in verbally. However, we cannot expect the danger during the practical lesson. For example, when a golf instructor teaches students to golf swing and golf etiquette at the same time, students might be hit by a golf club. According to one reference, 86.4% of 309 children are hurt by golf equipment during playing golf (Fradkin, Cameron, and Gabbe, 2005). However, if they use the VR goggles to learn golf etiquette as well as how to do golf swing, it will be much safer.
Lastly, I have been trying to make a prototype. I designed app roughly, and one of the stages in the app could connect with VR goggles. There are three menus in the app which is before playing golf, while playing golf, and after playing golf. I designed it by thinking golfers’ experience on the golf course. And then I took a golf seminar which collaborates with anatomy for asking the prototype. Most golfers are interested in how to play golf well. I felt that still nobody emphasis on golf etiquette. They just stress on the golf swing. However, this seminar was not only useful but also helpful in terms of preventing injury and right golf swing posture. Instructors insisted that the way to teach playing golf have to change by focusing people’s different types of muscle. Although this is the only physical issue, customizing teaching method could apply to the education of golf etiquette. After the seminar, I asked two golf instructors to my prototype. They liked it. The first instructor told me that it could make children more concentration on playing golf than screen golf. Because VR goggles are more immersive than any other education tools by putting on their eyes. This is the reason why, for junior, the screen golf cannot concentrate on playing golf not that much, yet VR goggles could make them more focus on the lesson. The other instructor told me that this device could use analyzing the golf swing. There is a just video to analysis golf swing. The video only can see one side view. However, VR can see all side of the golf swing. Ultimately, golf instructors could do analysis various kinds of the side of the golf swing. The evaluation of the prototype was positive.
In summary, I analyzed the video that I took last semester by using open coding, axial coding, and selective coding. Also, I found a concept that is communication with friends and instructors in terms of golf context by doing selective coding. Next, I made prototype roughly and did test with two golf instructors in the golf seminar. The test was successful. However, I have to make the prototype in detail. I will make the prototype in detail and storytelling of my project.
2016년 6월 23일 목요일
User test_01. Attend a Golf&Anatomy seminar
I attended a golf seminar collaborate with anatomy. There are two experts of golf and one doctor. Basically, this seminar did not only focus on golf swing but also, introducing amateur golfers to the right posture of the golf swing to prevent injury. Two golf instructors insist that mostly golf instructors teach amateur golfers to wrong way. Because they do not know what the anatomy is. This is why golf instructors have to learn anatomy first and teach them to right way by focusing on their different body structure, such as different types of muscle, bone, length of arms and so on.
After the seminar, I showed two golf instructors my rough prototype. They really liked it. Especially, when they put the VR goggles on, one instructor told me that is very helpful for junior. Because the VR goggles could make children to more concentrate on the situation than screen golf. The other instructor told me that is so awesome and it could use to analysis golf swing. Because the VR goggles provide us with all side of views.
If the VR goggles use in the education of golf etiquette for about around 5 minutes of an hour, I think most children will be concentrating on it as well as understand easily what the golf etiquette is.

After the seminar, I showed two golf instructors my rough prototype. They really liked it. Especially, when they put the VR goggles on, one instructor told me that is very helpful for junior. Because the VR goggles could make children to more concentrate on the situation than screen golf. The other instructor told me that is so awesome and it could use to analysis golf swing. Because the VR goggles provide us with all side of views.
If the VR goggles use in the education of golf etiquette for about around 5 minutes of an hour, I think most children will be concentrating on it as well as understand easily what the golf etiquette is.

2016년 6월 18일 토요일
Making prototype_01.
2016년 6월 15일 수요일
Idea sketch_01
According to Persuasive Stanford Lab., HCI which means Human computer Interaction could make people's behaviour to change easily as well as effective. Among those theory, I chose VR technology in order to better understand of golf etiquette for junior in real environment. Also, I have been trying to draw character because character is more friendly than luxury design.
I just focus on how to design an golf application and VR technology.
2016년 6월 12일 일요일
Open coding
I could better understand the root cause in terms of golf education for junior by doing open coding. There are four categories of root cause which are the problem, teaching methods, self-control, and consideration.
<Problem>

<Teaching methods>
<Self-control and Consideration>

<The whole of graph>

When those categories combine into one graph, the factor of communication with others could handle with all of the factors in the graph. For example, if solve the communication problem, it could solve self-control as well as respect for other people. Also, people could be motivated by solving the communication problem. In addition, unstructured education of golf etiquette problem would be solved.
2016년 6월 10일 금요일
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